About the Realm
Long ago, Angra Mainyu, the god of darkness, lost his powers through a chain of events and was imprisoned for centuries. Now freed, he seeks to reclaim what he has lost; each season he invites 30 humans into his house, tempted by the promise of a large cash prize.
The invited humans are tested through a series of challenges and temptations; those who fail are eliminated and Angra takes their souls. But the champion of the season keeps their soul and joins the ranks of Angra’s allies.
Participant Registration
Contestants invited to The House of Ahriman must be more than just brave; they must be smart, cunning, and strategic, able to survive in an environment of competition and temptation. The one who wins is the one who can outplay others through strategy, analysis, and rapid adaptation and carve their own path to victory.
Submitted information will only be used internally for the first evaluation stage. The result of acceptance or rejection will be communicated via email.